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NPC Generator

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Advanced [show]


Ahlyssa Kelsey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is black and very short. Her fierce violet eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Courier soon after.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Shy, Insane. Bonds: Immigrant, Nature, Job. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Kelsey, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emmeline Copeland, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a long chestnut ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Emmeline took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Military. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Emmeline Copeland, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Onyx (70 gp). Jet (40 gp). Moss agate (4 gp). Zircon (70 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Anne Myerscough, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her eyes are hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is a Jackalwere in disguise. A few years later when the north was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and to unite with her brother

Flaws: Insomniac, Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Anne Myerscough, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his scythe always slung over his shoulder. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Patrick Enfield, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden yellow topaz (1400 gp). 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Full Plate.


Social Check DCs

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