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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is portly but not overly obese. She keeps her red hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: She was born at the edge of vast desert. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: Revenge; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Emeny Barclay, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long brown beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Gerald Rayden, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Iolite (70 gp). Smoky quartz (70 gp). Rose (70 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Addington, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in an above average manner. Her golden hair is knotted and matted. She wears a mask on her face.

Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Alice was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Detective soon after.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic, Extrovert, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Alice Addington, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Hematite (4 gp). Aquamarine (1000 gp). Freshwater pearl (4 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Agnes Ridley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is typically in her Knight uniform. Her skin is also unnaturally pale. She has shaved her head bald. She has several tiny jet earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Agnes enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Agnes Ridley, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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