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NPC Generator

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Advanced [show]


Eleanor Adley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of shortspears on her belt, each one with a ruby on the hilt. She has wavy black hair. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting, Disciplined. Bonds: Attractive, Nature, Rich. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Eleanor Adley, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Amethyst (60 gp). Banded agate (4 gp). Rock crystal (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Wellington, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is lengthy. Her green eyes peer out from beneath her top red hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. After coming to the age of reason, Giselle took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Secretive. Bonds: Mentor. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Giselle Wellington, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Williamina Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large black mantle and cape that has been intricately interwoven into her blue robe. She wears a small hat to cover her moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Williamina Eastaughffe, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Lapis lazuli (12 gp). Aquamarine (500 gp). Aquamarine (500 gp). Moonstone (50 gp).


Social Check DCs


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His clothes are grease stained in places. His chestnut hair is greasy and uncared for. This gray eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Clare, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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