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NPC Generator

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Advanced [show]


Jane Huckabee, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of axes on her belt, each one with a opal on the hilt. Her long auburn hair is drawn into a two foot long braid. This amber eyed southerner is not easily forgotten.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane, Mundane. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Jane Huckabee, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp. Deep blue spinel (400 gp). Star rose quartz (60 gp). Deep green spinel (100 gp). Moss agate (5 gp).


Social Check DCs


Elizabeth Blythe, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a black shirt with thin red vertical stripes and brown pants. Her chestnut hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is a hateful person. She taunts others and blames them for her problems. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and to end her boredom

Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Nature. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Elizabeth Blythe, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear blue clothing when he does not wear armor. His auburn hair, when down, is lengthy. His eyes are violet.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Racist, Depressed. Bonds: Rich, Religious. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Branson, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Some 9 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Rich, Immigrant, In love. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Mitchell, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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