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NPC Generator

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Advanced [show]


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a deep hatred of goblins

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Enemies, Criminal record. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Wymar Hackney, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Deep blue spinel (600 gp).


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light black in addition to tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Gilbert Gresham, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. White opal (500 gp). Azurite (12 gp). Aquamarine (1200 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Astley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with black lining and desert motifs, he is not a threatening figure. His hair is silver and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Bertram hails from a village terrorized by orcs. His family was turned out during the war. He and his family wandered east to less war torn lands. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Addict, Insomniac, PTSD. Bonds: Enemies. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Bertram Astley, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Ernest Lancaster, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears an entirely black suit with blue socks and a vest with buckled shoes. He has moderate length blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job, Guardian. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Ernest Lancaster, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Black pearl (1500 gp). Sardonyx (70 gp). Carnelian (70 gp). Chalcedony (70 gp).


Social Check DCs

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