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NPC Generator

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Advanced [show]


Emmeline Royal, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a simple green robe with brown stripes complete with hood, she is not a threatening figure. She has no hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emmeline took refuge in the old dungeon and found the beat up axe and armor she uses now. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Emmeline Royal, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Robert Lancaster, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: Robert was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Robert Lancaster, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Full Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Trym Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north to a Cartwright, Trym learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants to open a new tavern; and to unite with his brother

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Acton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


Joan Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She typically wears blue cloth garments or leather armor. Her black hair is singed and shortened. Her eyes are a pleasant brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a brothel owner, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions.

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Mentor, Nature. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joan Cornish, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Peridot (70 gp). Coral (70 gp). Deep blue spinel (600 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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