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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His broad hat is riddled with cuts and holes. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Gunter Morton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)18 (+4) 7 (-2)10 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Draconic, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Barlow, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears baggy pastel pantaloons and a grey scarf. Her silver hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Humans.

History: Mary was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Justice, Persistence, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Mary Barlow, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Elizabeth Tatum, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She is well dressed, constantly wearing a green suit, grey shirt, and tan tie. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Elizabeth will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Elizabeth hails from a village terrorized by illithids. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Elizabeth Tatum, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Sarah Clayton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is cut jaggedly and amateurishly. She has gleaming, smiling hazel eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Sailor, Sarah learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. After a long history of fighting, Sarah and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Sarah Clayton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Smoky quartz (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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