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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Justin Marley, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear grey clothing when he does not wear armor. His clothes are grease stained in places. His golden hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Enemies, Slave. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Marley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Black opal (1200 gp). Chrysoprase (50 gp).


Social Check DCs


Ralf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet coat over a black low-cut shirt, and a deerstalker hat upon his head. His white hair, when down, is lengthy. He has a dull look in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Joker. Bonds: Adventurer, Nature, Immigrant. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Livingstone, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. White pearl (160 gp). Hematite (9 gp). Emerald (1500 gp). Emerald (1500 gp).


Social Check DCs


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is heavily combed to the right. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Bather and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Enemies. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Guy Garrick, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Spyglass.


Social Check DCs


Elysande Charlton, Female Human [Permalink]

Personal [hide]

Description: She wears a blue broad hat and blue clothes. Her hair is silver and very short. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. She struck the Blacksmith job and began her own company from there.

Motivation: Expand her business; and she is content

Ideals: Justice, Artistic, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Elysande Charlton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs

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