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NPC Generator

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Advanced [show]


Elizabeth Anderton, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is bristling with hidden weapons, mostly warhammers and shields. Her hair is long and black with streaks of silver, and is pulled back with small blue clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Elizabeth is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Elizabeth studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against brigands

Ideals: Gifted. Flaws: Depressed, Shy, Mundane. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Elizabeth Anderton, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Aquamarine (1400 gp). Red-brown spinel (130 gp). Emerald (1100 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Raymond Payton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is unkempt and raggedy. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: He was raised in a forest tribe. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Raymond Payton, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple pastel robe with green stripes complete with hood. He wears a feathered hat to cover his moderate length blonde hair. His eyes are blue and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Hadleigh, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Silver ewer (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Giselle Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dyer. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the east. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: Obtaining odd cultural Human artifacts is her passion; and money/treasure

Ideals: Pacifist, Artistic, Gifted. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Giselle Emsworth, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs

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