Matilda Ramsay, Female Human [Permalink]
Personal [hide]
Description: Standing 5'8", this woman typically wears brown cloth garments or leather armor. She has a very tight haircut. She has brown eyes and a brown hat with a white feather.
Personality: She snorts whenever she laughs or is feeling confident. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a drow raid, leaving Matilda alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud.
Ideals: Extrovert, Entrepeneur. Bonds: Enemies. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
Susannah Bradly, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses like a well dressed Miner does. She wears her hair in dreadlocks. She has gray eyes and a yellow hat with a tan feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Fighting, Justice. Bonds: Job, Immigrant, Slave. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (8 gp). Deep green spinel (140 gp). Malachite (8 gp).
Aline Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and sports black clothing, slightly heavier than average wear. She has shaved her head bald. Her hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Aline embodies much of what other species detest in the Humans. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has achieved small success as a Dyer.
Motivation: Wants to work out more often; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Godfrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean green cloak covering his clean studded leather. He wears his chestnut hair up in a very large beehive style do. This green eyed westerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Cynical. Bonds: Immigrant, In love, Adventurer. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
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