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NPC Generator

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Advanced [show]


Ida Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Armorer, her mother struggled to pay the bills. In her 14th year, her parents were killed by a giants raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and expand her business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Ida Shelly, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Gerald Alton, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)8 (-1) 7 (-2)16 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He carries a battered warhammer and tarnished rapier as well. His golden hair is singed and shortened. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Painter business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Navigator again.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Raymond Windsor, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Brady, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Further she is a bit of a stoner and is frequently out of it.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Addict. Bonds: Adventurer, Job, Religious, Enemies. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Ahlyssa Brady, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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