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NPC Generator

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Advanced [show]


Sarah Gracey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears her blonde hair up. Her blue eyes peer out from beneath her broad grey hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with finding treasure.

History: Sarah was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Philantrophist, Persistence, Fighting. Bonds: Adventurer, Job. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Sarah Gracey, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Medicine +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a small hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Shipwright. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Immigrant, Job, Poor, Criminal record. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Bertram England, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Sardonyx (30 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Fawcett, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a wide-brimmed hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sybil was born with her father's beautiful face. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a Engraver soon after.

Motivation: To be a Servant again; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Sybil Fawcett, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fire opal (1600 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Alice Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue costume with the symbols of death on her torso. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are gray and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Alice lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Bonds: Criminal record, Family, Job. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Alice Mitchell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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