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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His silver hair is heavily combed to the left. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Has a crush, Poor. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Thomas Bentham, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears very tight pants and wife beaters, though occasionally he sports a red coat. His blonde hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Mentor, Rich. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Badger, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)9 (-1) 17 (+3)8 (-1)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He wants revenge against illithids; and revenge

Ideals: Extrovert. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Clifford, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Dean Graeme, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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