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NPC Generator

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Advanced [show]


Margery Shirley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a white vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a hunchback. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.

History: A powerful slaver made her what she is. Margery was born on a far northern island where she grew up under the tutelage of her father, an expert Miller. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Margery Shirley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Aquamarine (1600 gp).


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly brown, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He got into the Layabout business at a young age. From there he went from mercenary job to mercenary job. He became a Layabout soon after.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Gerard Walpole, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. A roughly beaten golden orb (180 gp).


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his scimitar, and sports empty pouches on his belt. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Lance was born in the north. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to clean up the streets

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Guardian. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Lance Northcott, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Easton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.

History: She was born in a small desert village. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Cecily Easton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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