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NPC Generator

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Advanced [show]


Ermina Garfield, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy red hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Ermina hails from a village terrorized by goblins. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ermina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Philantrophist. Bonds: Poor, Attractive, Immigrant, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ermina Garfield, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black top hat and black clothes. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Doctor business at a young age. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Solomon Marley, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Star rose quartz (70 gp).


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Gerald Everleigh, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Maynild Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Adventurer, Attractive. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Maynild Ainsworth, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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