William Wade, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Balimaar Appleton, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Justin Washington, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his auburn hair down. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Colton, Female Human [Permalink]
Personal [hide]
Description: A 5'8" southern woman, she sports tan clothing, slightly heavier than average wear. Her golden hair is slicked back into a classic pompadour. She has hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Butcher business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Butcher job and began her own company from there.
Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions
Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Sard (80 gp). Deep blue spinel (1300 gp).
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