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NPC Generator

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Advanced [show]


Egelina Blythe, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Flaws: Secretive, PTSD, Disease. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Egelina Blythe, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. A roughly beaten golden orb (30 gp).


Social Check DCs


Maynild Abram, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large blue jacket. Her golden hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her martial abilities were realized during a raid on her village. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero.

Ideals: Professionalism, Artistic, Gifted. Bonds: Adventurer. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Maynild Abram, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills History +4, Survival +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp.


Social Check DCs


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Manfred Middleton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Jane Astley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and blonde with streaks of white, and is pulled back with small black clips. Her green eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.

History: Born in the west her family was never financially stable. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has drifted from career to career and currently works as a Painter.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Ideals: Disciplined, Gifted. Bonds: Poor, Religious, Job. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Jane Astley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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