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NPC Generator

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Advanced [show]


Clerebold Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his golden hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Secretive, Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Addington, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Terran, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Moss agate (4 gp). Blue quartz (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Chester, Female Human [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail, she is not a threatening figure. She sports a flattop hair cut. Her brown eyes are slightly larger than normal.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Further she is a bit of a stoner and is frequently out of it.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Spy mother left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Flaws: Secretive, Addict, Mundane, Disease. Bonds: Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Margery Chester, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Trym Haley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He has red hair. His gray eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trym hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of gnolls

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Enemies. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Trym Haley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 5 (-3)12 (+1)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Fortune-teller, but he got bored and became a Bellfounder. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane, Impulsive. Bonds: Poor, Criminal record, Job, Family. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Norman Tattersall, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 11 (+0)7 (-2)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Citrine (20 gp). 1 Minor magic item.


Social Check DCs

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