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NPC Generator

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Lvl.
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Advanced [show]


Maynild Weld, Female Human [Permalink]

Personal [hide]

Description: She wears white trousers with tan and red striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She keeps her red hair in a flapper bob. Her eyes are likewise violet.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Meet up once more with her childhood friend; and wants to raise her children well

Ideals: Impeccable. Bonds: Criminal record, Family, Adventurer. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Maynild Weld, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Atterton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She is physically well-built. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a ruthless business woman, a trait she acquired from her mother.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC; and she is content

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Emmeline Atterton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Tiger eye turquoise (14 gp). Black pearl (1400 gp). Obsidian (14 gp).


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His golden hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Layabout, but he got bored and became a Miller. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Barlow, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)7 (-2) 16 (+3)18 (+4)
Skills Insight +6, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Tourmaline (110 gp). Black pearl (700 gp). Blue sapphire (1200 gp). Chalcedony (80 gp).


Social Check DCs


Sarah Compton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely black suit with white socks and a vest with buckled shoes. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses divination through singing.

History: Sarah was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up rapier and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise her children well; and she has a crush on the local cartwright

Ideals: Gifted. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Compton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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