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NPC Generator

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Advanced [show]


Ida Northcott, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her kukri. Her red hair is still thick. Her thin eyebrows rest above her beady green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Ida Northcott, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Violet garnet (1600 gp).


Social Check DCs


Eleanor Peyton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with grey lining and desert motifs. She sports a flattop hair cut. Her thin eyebrows rest above her beady amber eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Around other people she will do her best to conceal her emotions and appear jolly.

History: Eleanor was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eleanor Peyton, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Aquamarine (600 gp). Alexandrite (600 gp). Zircon (80 gp). Violet garnet (600 gp).


Social Check DCs


Anne Law, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Detective for hire.

Motivation: Money/treasure; and to be a barber again

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Anne Law, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (9 gp). Malachite (9 gp). Chrysoprase (20 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Shelley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and curly. She has a dull look in her blue eyes.

Personality: Adelaide hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Adelaide has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Optimist, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Adelaide Shelley, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs

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