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NPC Generator

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Advanced [show]


Bernard Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is knotted and matted. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: He was raised by priests from a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Milton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Jasper (60 gp). Chrysoprase (60 gp).


Social Check DCs


Kody Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His silver hair is lengthy. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal poetry training, and achieved minor success. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Hale, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Silver pearl (120 gp). Sard (80 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. He has wavy silver hair. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Passionate. Flaws: Ugly, Shy, Racist. Bonds: Nature, Criminal record. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Aldous Clare, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Ida Harper, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. She has a long golden ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to fit into much smaller and tighter spaces than normal.

History: Ida was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. After coming to the age of reason, Ida took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Ida Harper, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Large well-done wool tapestry (100 gp). 1 Climber’s kit. 1 Spyglass. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs

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