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NPC Generator

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Lvl.
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Seed

Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Gunter Gracey, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small plains village. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Norman Garrick, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rosalind Whitby, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears her red hair up. Her violet unseeing eyes seem to look past you.

Personality: Rosalind is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of illithids once and for all.

History: Rosalind was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Rosalind Whitby, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)6 (-2) 7 (-2)10 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Hematite (12 gp). Banded agate (12 gp). Blue quartz (12 gp).


Social Check DCs


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear yellow pants and tee shirts. His black hair is cut short. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Percival Emsworth, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 7 (-2)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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