Williamina Appleton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears grey cloth garments or leather armor. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: Many dire rats want her driven away; and she has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp.
Gerald Van Es, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and he perpetually has his rapier ready. His red hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Human supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. Recently he has begun working with bootleggers and crooks.
Motivation: Human compassion; and he has money and likes to spend it
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Criminal record, Rich. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Lapis lazuli (5 gp). Blue quartz (5 gp). Malachite (5 gp). Moonstone (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Percival Nibley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is heavily combed to the right. He wears an eyepatch.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Sybil Browning, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is blonde and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 8 years old her parents immigrated from the south. Sybil was born on a far southern desert where she grew up under the tutelage of her father, an expert Shoemaker. By chance she met her sister recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a shoemaker and was forced into it by her family
Ideals: Optimist. Bonds: Family, Immigrant. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item.
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