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NPC Generator

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Advanced [show]


Williamina Charlton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears white painted combat armor at almost all times. She has moderate length blonde hair. Her violet eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a ruthless business woman, a trait she acquired from her mother.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Body Guard. She has set out to sabotage the competition.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Entrepeneur, Impeccable. Bonds: Job, Rich. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Williamina Charlton, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Susannah Blyth, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She has the majority of her body covered in plate. Her white hair is cut jaggedly and amateurishly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her father was called into army service. When Susannah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Susannah Blyth, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Fiery yellow corundum (1400 gp). Coral (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Elizabeth Harlan, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with red colored cloaks and clothing. She has styled her golden hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Elizabeth embodies much of what other species detest in the Humans. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She has worked as a Bricklayer like her father before her.

Motivation: To be a Spice Merchant again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Elizabeth Harlan, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Pink pearl (60 gp). Lapis lazuli (16 gp). Star rose quartz (80 gp).


Social Check DCs


Jane York, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is well kept. Her eyes, though not visible through her cowl, are blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Jane studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Jane York, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs

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