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NPC Generator

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Advanced [show]


Elizabeth Darby, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'1" and is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Painter, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Opinionated, Athletic. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Elizabeth Darby, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Obsidian (12 gp). Black pearl (1100 gp). Moss agate (12 gp).


Social Check DCs


Gilbert Allerton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Gilbert Allerton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Geoffrey Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. A freak accident while working with his Marshal father left him crippled. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Insomniac, Disease. Bonds: Attractive, Religious, Nature. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Geoffrey Wallace, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 6 (-2)16 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 8
Languages Common, Goblin, Abyssal, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Wentworth, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears a black coat over a green low-cut shirt, and a small hat upon her head. Her left hand appears badly burned and disfigured. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small forest village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: To be a Herbalist again; and she's repulsed by the pc

Flaws: Shy, Antagonistic, PTSD. Bonds: Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Beatrice Wentworth, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Chrysoprase (20 gp). Violet garnet (1300 gp). Moss agate (6 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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