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NPC Generator

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Lvl.
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Advanced [show]


Heather Langston, Female Human [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she wears a lot of dark rich colors, with gold accents. Her hair is long and auburn with streaks of chestnut, and is pulled back with small black clips. She has a dull look in her green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Mason, who enjoyed hunting, Heather was taken on many hunting expeditions. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed, Insomniac. Bonds: Attractive, Criminal record, Nature. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Heather Langston, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Clifford, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Her green eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.

History: Katherine was raised in a hard working conservative environment. Her childhood dream was to be a Knight, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.

Motivation: She's looking for her big break; and expand her business

Ideals: Optimist, Pacifist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Katherine Clifford, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Banded agate (10 gp). Deep green spinel (70 gp).


Social Check DCs


Millicent Addington, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is wearing a long, tan cloak. Her black hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Millicent's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north her family was never financially stable. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Religious, Immigrant. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Addington, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 16 (+3)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Ralf Stansfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is long and white with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Ralf Stansfield, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs

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