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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lance Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Family, Slave. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Thorpe, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His brown hair has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Everard Gentry, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 6
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics -1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged -1 / 2d4-4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Violet garnet (1600 gp).


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a tan costume with the symbols of luck on his torso. His hair is cut close to his head. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Persistence. Flaws: Disease, Antagonistic, Ugly. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Godfrey Barton, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Mary Blyth, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her chestnut hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: To reunite with her absent father; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Adventurer, Family. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Mary Blyth, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs

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