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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His hair is golden and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Lance hails from a village terrorized by illithids. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Enemies, Job, Debt. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Lance Pinkerton, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Carnelian (20 gp). Blue sapphire (1400 gp). Obsidian (13 gp). Chalcedony (20 gp).


Social Check DCs


Millicent Alton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She keeps her chestnut hair in a pixie cut. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Adventurer business at a young age. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Adventurer.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Rich. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Millicent Alton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Isabella Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her long black hair reaches down to her waist. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Isabella was raised in a hard working conservative environment. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac

Flaws: Shy. Bonds: Adventurer, Family, Job, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Isabella Gresham, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Sarah Emsworth, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her brown hair is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sarah hails from a village terrorized by illithids. She moved out north to avoid the crime she committed. She has worked as a Barkeep like her mother before her.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Philantrophist. Bonds: Job, Enemies, Criminal record. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Sarah Emsworth, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Deep blue spinel (1400 gp). Azurite (9 gp). Moss agate (9 gp). Deep blue spinel (1400 gp).


Social Check DCs

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