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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has auburn hair. His green eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic, Insane, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Altham, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Black opal (900 gp). 1 Minor magic item.


Social Check DCs


Lance Benson, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. In his youth he was a Assassin, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Poor, Immigrant, Nature. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Lance Benson, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Black pearl (300 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length auburn hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Banker soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Addict. Bonds: Poor, Attractive, Job. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Diggory Hadlee, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Emotional. Bonds: Attractive, In love, Religious, Job. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Graeme, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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