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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Langston, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her red hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Humans.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Disease, Racist, Antagonistic. Bonds: Military. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Sybil Langston, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Star rose quartz (40 gp). Rich purple corundum (700 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Hale, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a red and brown robe with the hood down, and she perpetually has her pickaxe ready. She has done her best to style her white hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better world.

Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero

Ideals: Fighting, Professionalism. Bonds: Nature, Adventurer, Religious. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Hale, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Alexandrite (1600 gp). Malachite (14 gp).


Social Check DCs


Anne England, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. Her brown eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions.

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Religious, Immigrant. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Anne England, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 6 (-2)9 (-1)
Skills Nature +6
Senses Passive Perception 8
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Obsidian (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in white turtlenecks beneath a tan coat with violet slacks. His deerstalker hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: When he was but 5 years old his parents immigrated from the west. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and revenge

Ideals: Pacifist, Logical. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Clapham, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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