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NPC Generator

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Advanced [show]


Hugh Kent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a long, white cloak. His right leg appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Hugh Kent, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Golden yellow topaz (900 gp). Amethyst (50 gp). Smoky quartz (40 gp).


Social Check DCs


Henry Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To prove his worth to the world.

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Bather

Voice: German accent

Attributes [hide]

Henry Bentham, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Red-brown spinel (140 gp). Brown-green garnet (140 gp). Tiger eye turquoise (5 gp). Bloodstone (70 gp).


Social Check DCs


Ida Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She has a very tight haircut. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.

History: She got into the Armorer business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has worked as a Armorer like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Ida Kenley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. His black hair is braided into rings. His green eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Slave, Immigrant. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Anselm Braxton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 2 Antitoxin. 8 Acid flasks. 1 Everburning torch. 1 Thunderstones.


Social Check DCs

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