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NPC Generator

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Advanced [show]


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Gifted. Flaws: Insane, Racist. Bonds: Religious. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Atherton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Beatrice Holton, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. She has a long brown ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Beatrice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Beatrice was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Dilettante for hire.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Job, Religious. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Beatrice Holton, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Sarah Snape, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her white robe and has her nunchaku always slung over her shoulder. She sports a flattop hair cut. Her eyes are gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and regain custody of her son

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military, Family. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Sarah Snape, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Ermina Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy white dress. She is portly but not overly obese. With bright auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast plains. Over the years she perfected her riding and shooting skills. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, In love, Adventurer. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Ermina Marleigh, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Tourmaline (40 gp). Deep blue spinel (900 gp). Sardonyx (60 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs

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