Gunter Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is short and red. This amber eyed westerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gunter hails from a village terrorized by goblins. Cursed with lycanthropy at a very young age, Gunter has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Forgetful, Disease. Bonds: Poor, Enemies. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jane Prescott, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her head has been shaved. Her eyes are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jane is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Jane was left her mother's suit of armor and trained in its use and care. She struck the Jeweler job and began her own company from there.
Motivation: Expand her business; and she feels kind of lost in life
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Military, Job. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Malachite (8 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp).
Susannah Allerton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She is bald on top and has large silver tufts of hair around her ears. Her eyes, though not visible through her cowl, are green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. She has worked as a Jeweler like her father before her.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ermina Heiser, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered falchion and tarnished warhammer as well. Her hair is blonde and curly. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a xeno-phobe, disliking non-Humans.
History: Ermina was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Human conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Persistence. Flaws: Shy, Racist. Bonds: Rich. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (1000 gp).
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