Ralf Clive, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely black suit with white socks and a vest with buckled shoes. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ralf was born with his mother's beautiful face. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Guardian, Attractive. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
Adelard Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 5 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 5 (-3) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Jet (90 gp). Silver pearl (90 gp).
Hugolina Ryland, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in red turtlenecks beneath a white coat with tan slacks. Her head has been shaved. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Hugolina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Blacksmith business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (800 gp). Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Gunter Easton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He uses money and sex appeal to get what he needs; and revenge
Bonds: Rich, Attractive, Religious, Enemies, Mentor. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
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