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NPC Generator

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Advanced [show]


Geva Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair, while still mostly brown, has prominent grey streaks. She has hazel eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.

History: Geva hails from a village terrorized by illithids. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to get laid.

Ideals: Joker, Persistence. Bonds: Adventurer, Has a crush, Enemies. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Geva Gresham, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Millicent Fidget, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a brown suit, violet shirt, and brown tie. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is scarred and worn.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Millicent Fidget, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Hadwisa Garfield, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, brown, dusty cloak. Her hair is black and very short. Her eyes are green and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.

History: The child of a Fletcher, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and further expansion of business

Ideals: Athletic, Disciplined, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Hadwisa Garfield, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah York, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears professional attire. She has styled her golden hair well, parting it to the right. Her green unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A freak accident while working with her Tailor father left her crippled. She has achieved small success as a Stableman.

Motivation: Her religion dominates her actions; and she feels threatened by others

Flaws: Disease, Fearful. Bonds: Attractive, Job, Religious. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Sarah York, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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