Eleanor Denholm, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly crossbows and swords. She wears her red hair up. Her eyes are green and beady.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: To be a Brewer again; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Chrysoprase (50 gp). Tiger eye turquoise (16 gp).
Adelard Bristol, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears a brown vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long chestnut hair is drawn into a two foot long braid. He is baby faced.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Brown-green garnet (120 gp). Freshwater pearl (13 gp).
Everard Hamilton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a tan and blue robe with the hood down. His auburn hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Everard studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Stylist soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galiena Langston, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She wears her golden hair up in a very large beehive style do. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Galiena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Cloth of gold vestments (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
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