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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Elizabeth Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her hair is cut close to her head. Her eyes are hazel and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born to a pair of adventurers, Elizabeth grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Family, Adventurer. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Elizabeth Whitby, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Alice Bentham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She plays an instrument quite well.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She left for the south, certain she would find work there.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Selfish. Bonds: Nature, Immigrant. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Alice Bentham, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Sybil Southey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. Her hair is long and red with streaks of black, and is pulled back with small white clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Animal Trainer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Sybil Southey, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Silver holy symbol. 1 Hourglass. 1 Disguise kit. 1 Average lock.


Social Check DCs


Beatrice Shirley, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. She has wavy chestnut hair. Her eyes are blue.

Personality: She speaks before she thinks and is too direct. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Impulsive, Antagonistic, PTSD. Bonds: Criminal record, In love. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Beatrice Shirley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 16 (+3)19 (+4)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Aquamarine (1500 gp). Amethyst (100 gp).


Social Check DCs

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