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NPC Generator

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Advanced [show]


Jane Carlyle, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean brown cloak covering her clean studded leather. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Jane hails from a village terrorized by dire rats. Through the years after Jane was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jane's mother didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.

Motivation: She wants revenge against dire rats; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Jane Carlyle, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Golden yellow topaz (200 gp). Rhodochrosite (14 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and an old rival family wants him found

Ideals: Opinionated. Flaws: Ugly, Addict, Hedonist, Disease. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Gerard Marley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)11 (+0) 13 (+1)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Terse, Impulsive. Bonds: Nature, Job. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Shelley, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Rose (70 gp).


Social Check DCs


Heather Chatham, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. She is tall, broad shouldered and powerfully built. She has moderate length golden hair. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Rich. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Heather Chatham, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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