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NPC Generator

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Advanced [show]


Sarah Beitz, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dark leathers with embroidery. She has moderate length white hair. Her green unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born several months after her father was called into army service. Her childhood dream was to be a Herbalist, but she was a colossal failure. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She has a crush on the local Herbalist; and wants her loneliness to end

Flaws: Disease, Racist. Bonds: Military, Job, Has a crush. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Beitz, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Katherine Acton, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She is portly but not overly obese. She sports white long hair. She wears large thick round spectacles.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a font of random trivia from the lore and stories she has discovered

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Katherine took refuge in the large cave and found the beat up sickle and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by brigands. Katherine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Logical. Flaws: Fearful. Bonds: Enemies, Nature. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Katherine Acton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Ella Cason, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her golden hair down. Her eyes are likewise hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.

History: Ella was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Fighting, Pacifist. Bonds: Attractive. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Ella Cason, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Tiger eye turquoise (14 gp). Banded agate (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Colton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears yellow cloth garments or leather armor and is in decent physical shape. Her long black hair reaches down to her waist. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Elysande studied abroad. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She was granted divine powers by her dying sister.

Motivation: Doesn't want to be a Layabout and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Elysande Colton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 16 (+3)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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