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NPC Generator

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Advanced [show]


Elysande Byron, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman very much looks the part of a Glassblower. With bright silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She became a Glassblower soon after.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is wracked by social anxiety

Flaws: Insane, Fearful. Bonds: Job, Mentor, Enemies. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Elysande Byron, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Nature +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Millicent Brandon, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears blue leather gloves, a blue jacket, and tight pants. She wears her blonde hair up. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy. Bonds: Slave, Religious, Mentor. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Millicent Brandon, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)14 (+2) 7 (-2)16 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 8
Languages Common, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Emmeline Skelton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She is portly but not overly obese. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emmeline is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Emmeline Skelton, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Carnelian (50 gp).


Social Check DCs


Isabella Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Knight uniform. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: Overbrimming with self-confidence, Isabella isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.

History: A powerful brothel owner made her what she is. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Beggar again; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Job, Mentor. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Isabella Everleigh, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Fiery yellow corundum (900 gp). Coral (160 gp). Iolite (20 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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