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NPC Generator

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Advanced [show]


Williamina Byron, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Stableman. She has a moderate pudge and is not very fit. She has no hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Stableman, Williamina learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Stableman. Days after completing her studies, news broke out that her hometown was attacked by goblins. Williamina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Williamina Byron, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Heather Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she has the majority of her body covered in plate. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. Further she is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she's looking for her big break

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Heather Winterbourne, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Brown-green garnet (100 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Matilda Cromwell, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her hair is brown and very short. Her blue eyes peer out from beneath her broad grey hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.

History: Born in the north to a Herbalist, Matilda learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Matilda Cromwell, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Freshwater pearl (11 gp). Banded agate (11 gp). Fiery yellow corundum (1500 gp). Zircon (60 gp).


Social Check DCs


Galiena Ridley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing colorful clothing, dressed as a Miller. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Galiena studied abroad. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Joker, Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Rich. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Galiena Ridley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Intimidation +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp. Citrine (70 gp). Aquamarine (1500 gp).


Social Check DCs

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