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NPC Generator

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Advanced [show]


Beatrice Alton, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a blue tunic with green highlights, and long black pants that bunch up around her shoes. Her top hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north, but her parents moved at a very young age to the south. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Since then, she has sought to make the best of life.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her old friends

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Family. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Beatrice Alton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Isabella Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a worn and beaten armor. She has no hair. Her eyes are likewise violet.

Personality: She is business-like. She takes instructions and follows them to the letter. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Painter, Isabella learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Isabella Snowdon, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp.


Social Check DCs


John Kelsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right hand appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. He has blue eyes and a green hat with a violet feather.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the ruined castle and found the beat up axe and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's in love; and he has a crush on the local bather

Ideals: Fighting. Flaws: Impulsive, Secretive. Bonds: Nature, Has a crush. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

John Kelsey, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 4 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Millicent Addington, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She is an epitome of beauty. She has styled her red hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Millicent is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Justice. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Millicent Addington, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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