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NPC Generator

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Advanced [show]


Gunter Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white pants and tee shirts. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of orcs once and for all.

History: Gunter was born the youngest of three triplets. A gifted student he started as a Spice Merchant, but he got bored and became a Doctor. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Impeccable. Bonds: Poor, Enemies, Family, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Bing, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Mary Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She sports green clothing, slightly heavier than average wear. Her brown hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Artistic, Persistence. Flaws: Depressed. Bonds: Rich. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Mary Pinkerton, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Superior lock. 1 Disguise kit. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Giselle Clinton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her tied-back hair is auburn. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 13th year, her parents were killed by a brigands raid, leaving Giselle alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away

Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Slave, Enemies. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Giselle Clinton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Eleanor Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of nunchakus, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Eleanor studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Insomniac. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Eleanor Hornsby, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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