Eleanor Fawcett, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She keeps her golden hair in a flapper bob. Her hazel unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Locksmith business at a young age. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Wants to work out more often; and she is unsatisfied with her job
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Chrysoprase (70 gp).
Oriel Allerton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears light armors faded through time and improper care. Her head has been shaved. Her violet eyes dart from person to person.
Personality: She acts crazy and hedonistic. She is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she doesn't get along with people that don't share her tastes
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 4 (-3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Jacoba Watson, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She wears her silver hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to protect her home
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Guardian, Slave. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 12 (+1) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Adelard Benson, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears a faded coat and loose pants complete with Stetson hat. He sports a flattop hair cut. His face is scarred and worn.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. A delicate silver chain set with a tourmaline (20 gp). A delicate brass dragon egg (20 gp). Gold dragon comb with red garnet eye (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Ranged Weapon.
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