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NPC Generator

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Lvl.
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Advanced [show]


Margery Woods, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case, and her gloved hand is found clutching a sai. She has a long auburn ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Poor, Immigrant. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Margery Woods, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Aquamarine (200 gp). Star rose quartz (40 gp).


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Professionalism. Flaws: Cynical, Antagonistic. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Ralf Watson, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)4 (-3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Mary Van Es, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a pastel armored body suit, with a simple black line shooting up and back down. Her hair is short and silver. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She never swears and excessively uses polite adverbs when speaking. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: She seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Mary Van Es, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 19 (+4)7 (-2) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely blue suit with tan socks and a vest with buckled shoes. He keeps his silver hair in a flapper bob. He wears a mask on his face.

Personality: Eccentric and domineering, Guy will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Hag in disguise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Extrovert, Entrepeneur. Bonds: Adventurer, Religious, Family. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Guy Blackwood, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Carnelian (30 gp).


Social Check DCs

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