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NPC Generator

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Advanced [show]


Sarah Walcott, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Dyer. Her brown hair is unkempt and raggedy. She is baby faced.

Personality: She will rave to anyone who will listen. Animals are drawn to her, and she is able to talk to them.

History: Born to a Spy, her father struggled to pay the bills. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Spy again; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Sarah Walcott, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 19 (+4)13 (+1)
Skills Acrobatics +5, Insight +7
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Berkeley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her brown hair to look like a famous performer. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.

History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of gnolls.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Berkeley, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Ramsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy white pantaloons and a black scarf. His red hair is thinning but still full. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Miles's homeland. Miles decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 3 years.

Motivation: A strong sense of loyalty to Human people; and to be a map maker again

Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Miles Ramsey, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Peridot (20 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. His red hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Everard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Everard Hadley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Rose (20 gp).


Social Check DCs

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