Ahlyssa Gresham, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her left leg appears badly burned and disfigured. Her long black hair reaches down to her waist. She has violet eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has recently gotten a pet goose that steals things from people.
Motivation: She is compelled to act according to her religious beliefs; and a rival would like her out of the picture
Ideals: Disciplined. Bonds: Criminal record, Religious, Enemies. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Hunter York, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His golden hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: Revenge; and many giants want him driven away
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (1400 gp). Golden yellow topaz (1400 gp).
Wymar Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time, and carries monstrous two handed axes. His hair is silver, silky, and of moderate length. His blue eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Mentor. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 5 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Jane Stansfield, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a yellow costume with the symbols of her god on her torso. She has moderate length chestnut hair. She wears a mask on her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not trust anyone and sleeps with one eye open.
History: Jane was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions
Flaws: Sensitive, Insomniac. Bonds: Job, Adventurer, Religious. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Malachite (4 gp).
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