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NPC Generator

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Advanced [show]


Ermina Morley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her golden hair is lengthy and is close to two feet long. Her gray eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Rich, Family. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Ermina Morley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a warhammer on her belt. Her red hair has been sun bleached extensively. She has several tiny jet earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she's looking for her big break

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Egelina Harlow, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Golden yellow topaz (700 gp). Coral (150 gp). Azurite (13 gp). Black pearl (700 gp).


Social Check DCs


Millicent Hastings, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing colorful clothing, dressed as a Stableman. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is knotted and matted. Her gray eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Millicent was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Justice, Persistence. Bonds: Slave, Criminal record, Job. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Millicent Hastings, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Deep blue spinel (400 gp). Red spinel (130 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Ramsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He prefers to wear flannel, and his gloved hand is found clutching a scimitar. He has wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.

History: Born in the north to a Detective, Jocelyn learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Jocelyn Ramsay, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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