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NPC Generator

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Advanced [show]


Roger Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black costume with the symbols of the four houses of cards on his torso. His black hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Roger was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to unite with his brother

Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Family, Guardian. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Roger Blythe, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)18 (+4) 9 (-1)7 (-2)
Skills Acrobatics +2, Arcana +7
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Hematite (11 gp).


Social Check DCs


Margery Easton, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears bulky brown painted plate armor. Her clothes are grease stained in places. Her hair is cut close to her head. She has gleaming, smiling brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a brothel owner, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the south, certain she would find work there.

Motivation: Her religion dominates her actions.

Ideals: Professionalism. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Margery Easton, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Griselda Shirley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. Her long chestnut hair is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many dire rats want her driven away; and a deep hatred of dire rats

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Griselda Shirley, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 14 (+2)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Yvonne Ridley, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and dresses like a well dressed Fortune-teller does. She wears her golden hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Yvonne is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined, Justice. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Yvonne Ridley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Jet (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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