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NPC Generator

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Advanced [show]


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He carries a battered dagger and tarnished ceremonial dagger as well. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Bonds: Nature, Rich, Family. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Anselm Skelton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)19 (+4)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Malachite (4 gp). Citrine (70 gp). 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Ermina Conway, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her auburn hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Born to a Actor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Ermina Conway, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His brown hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Poor. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Ernest Pickering, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Thomas Washington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His brown hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Thomas Washington, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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